Sunday, May 17, 2020
Charles Dickens Great Expectations Essay - 1740 Words
Charles Dickens Great Expectations In chapter eight Dickens begins with a detailed description of Satis House, we are given a vivid idea of what is in store for Pip right from the beginning. The language and phrases used emphasise the darkness and forbidding nature of the house. When Pip first enters the house he describes it as having, old bricks, and dismal, and had a great many iron bars to it. Some of the windows had been walled up; of those that remained, all the lower were rustily barred. This adds to the atmosphere of darkness, because all the windows had been walled up. In addition, there is a feeling of old age and this is portrayed when Dickens talks about the windows being rustily barred and how the houseâ⬠¦show more contentâ⬠¦She is isolated and locked in her own house that is seen visually as a prison, but also it can be sensed emotionally. Satis House is also enclosed, which brings us back to the idea of a prison. We know this because it is secluded and isolated from the rest of the world, by being trapped by its high enclosing walls. The shadowy darkness of the house is constantly felt by Pip; the vision of this becomes more recognizable when Miss Havisham tells Pip she has never seen daylight. Dickens seems to create an image of a funeral and death by relating it to Miss Havisham and Satis House. One example of this is when Miss Havisham is described as corpse like. Pip sees Miss Havisham as the strangest lady he has ever seen which adds to the mysterious and scary environment of the house. Everything that is said by Miss Havisham and the presentation of herself and her house, adds to the effective description, which is related to death and darkness. When Pip describes her and says, Everything within my view which ought to be white, and had been white long ago, and now had lost its lustre and was faded and yellow this brings out the dullness and darkness, and especially the old age of the character as well as surroundings. Dickens makes Miss Havisham seem dead, by relating his description of her to death, for example skeleton in the ashes of a rich dress that had been dug out of a vault under the churchShow MoreRelatedGreat Expectations By Charles Dickens1113 Words à |à 5 Pagesadventures that the male characters go on. This seems to be relevant in a lot of movies and books like the story Great Expectations by Charles Dickens. In Great Expectations there are multiple female characters like Estella, Biddy, and Miss Havisham who all play a large part in the main character, Pipââ¬â¢s life. One of the first that we meet the character Estella in Charles Dickensââ¬â¢ Great Expectations is when Pip goes to Miss Havishamââ¬â¢s to play with her. The two kids play the game beggar my neighbor when EstellaRead MoreGreat Expectations By Charles Dickens1347 Words à |à 6 Pagespoor status of the economy, social mobility does not seem to be occurring at high rates, with the poor getting poorer and rich getting richer. Despite this, social mobility is alive and well, and has been for centuries. In his novel, Great Expectations, Charles Dickens voices the concerns of many that lived in Victorian England during the 19th century by promoting such a desire to live life in a more prosperous social class. One of the most fundamental and reoccurring themes in the novel is that ofRead MoreGreat Expectations By Charles Dickens1426 Words à |à 6 Pages Twelve-year-old Charles dickens gets ready for bed after a long day at the blacking house. These Victorian-aged memories will provide him with many ideas for his highly acclaimed novel Great Expectations. Set in 1830 England, Great Expectations is a coming-of-age story about a common innocent boy named Pip and his road to becoming a gentleman through the influence of others. Pip is influenced both positively and negatively by Estella, Herbert, and Magwitch. Estella left a huge impression on PipRead MoreGreat Expectations by Charles Dickens984 Words à |à 4 PagesCharles Dickens utilizes his life for inspiration for the protagonist Pip in his novel Great Expectations. They both struggle with their social standing. Dickens loved plays and theatre and therefore incorporated them into Pipââ¬â¢s life. Dickens died happy in the middle class and Pip died happy in the middle class. The connection Dickens makes with his life to Pipââ¬â¢s life is undeniable. If readers understand Dickens and his upbringing then readers can understand how and why he created Pipââ¬â¢s upbringingRead MoreCharles Dickens Great Expectations943 Words à |à 4 Pages This is true in many cases but none as much as in Great Expectations. In many ways the narrator/protagonist Pip is Charles Dickens in body and mind. While there are many differences between the story and Charles Dickens life there remains one constant. This constant is the way Pip as the narra tor feels, because these feelings are Dickens s own feelings about the life he lead. Since Great Expectations was written towards end of Charles Dickens life, he was wiser and able to make out the mistakesRead MoreGreat Expectations By Charles Dickens1375 Words à |à 6 PagesGreat Expectations by Charles Dickens and The Talented Mr Ripley by Anthony Minghella present similar criticisms of society to a large extent. Both of these texts consider the criticisms of rich social contexts (wealth and status), societal morality (whether a society is good or not. Status [can lead to the wrong people being in a high position i.e. making bad decisions affecting the community/society] Appearance [society appears to be moral/good (if youââ¬â¢re from a higher status) {dickens criticisesRead MoreCharles Dickens Great Expectations1223 Words à |à 5 PagesBeloved author Charles Dickens was born on February 7, 1812 in Portsmouth, England. Growing up in a life of poverty, his childhood hardshi ps provided the inspiration to write a myriad of classic novels including his 1861 seminole masterpiece, Great Expectations (ââ¬Å"BBC History - Charles Dickensâ⬠). Great Expectations follows the life of an orphan named Pip, whoââ¬â¢s perspective of the world is altered when he is attacked by an escaped convict in his parentsââ¬â¢ graveyard in the town of Kent. Throughout hisRead MoreGreat Expectations By Charles Dickens924 Words à |à 4 Pagesa character driven novel, or a mix of the two. In order for a novel to be character driven, it must revolve more around the charactersââ¬â¢ individual thoughts, feelings, and inner struggles, rather than around the quest of the story. Great Expectations, by Charles Dickens, is a character driven novel. While the story does have a plot, it is not contingent upon that plot, but rather is reliant upon its characters and their natures. This is evident from the beginning of the novel. From the opening ofRead MoreCharles Dickens Great Expectations1669 Words à |à 7 PagesCharles Dickens He was one of England s greatest authors of the 1800 s, better known as the Victorian era. The various themes and ideas of that time are perfectly showcased in his many novels and short stories, such as Nicholas Nickelby, Great Expectations, Oliver Twist, A Tale of Two Cities, and A Christmas Carol. Much of the inspiration for these works came from the trials and conflicts that he dealt with in his own life. His volumes of fictional writing show the greatRead MoreCharles Dickens Great Expectations1017 Words à |à 5 Pagesexperiencer is somewhere else absorbing knowledge of a different setting.This abstract adventure is seized by author Charles Dickens in Great Expectations. Great Expectations is historical fiction giving readers comprehension of the Victorian Era.Upon the reading, readers begin to catch on the intended purpose and its significance. A person who lived during the Victorian Era was Charles Dickens himself.He grew up during a time where differences in social class were to an extreme degree.Dickens went through
Wednesday, May 6, 2020
Using Alternatives Sources Of Energy - 1401 Words
Up until a few years ago, we used to exploit fossil fuels for almost all of our needs (heating, transportation, etc.) without thinking if there are enough supplies or even about their negative effects their emissions cause to the environment. According to many scientific investigations our fossil fuel resources (oil, coal and gas) are running out, furthermore their emissions pollute the environment and contribute to the greenhouse effect. Undoubtedly, these situations as well as the fact that the demand for electricity is increasing more and more globally made us thinking about using alternatives sources of energy. Many possible fuels are being tested at the moment in order to find which one is the most suitable in terms of efficiency,â⬠¦show more contentâ⬠¦Despite the fact that things seemed to run smoothly, in 1973 when the oil crisis began, nuclear industry had to face environmental issues which made the construction of power stations such an expensive deal. Nowadays, nucl ear power seem to be more promising than ever due to the increased demand of electricity. After many investigations experts have determined that there are two ways that nuclear power can be utilized. The first way is called ââ¬Å"Nuclear Fissionâ⬠, this way is mainly used in power stations, uranium and other heavy elements are used as fuels. By its reaction heavy cores separate into medium-sized cores, where energy is released. The following figure shows how much electricity was generated in 6 countries by nuclear power in 2007. The second way that nuclear power can utilizes is called ââ¬Å"Nuclear Fusionâ⬠, this way needs more investigation in order to be applied in power stations. Hydrogen and other light elements would be used as fuels and from its reaction fuse light cores are converted into medium-sized cores, where energy is released. Nuclear Fusionââ¬â¢s 2 most promising reactions are the DT reaction, which fuses deuterium (heavy isotope of hydrogen) with tritium (heavier isotope of hydrogen), making Helium (light monoatomic gas) and the DD reaction, which fuses deuterium with deuterium. Despite their different operations both fission and
Game It Now or Never Samples for Students â⬠MyAssignmenthelp.com
Question: Discuss about the Game It Now or Never. Answer: Target Audience: 12+ to 32+ (The target has been set as per the interest of the particular age people) Structure: Observational: This is most vital part of this documentary. Case study of any sort of recorded news of any part of this world related to gaming in the recent years will be analyzed. Case study of the dedicated interviews and surveys exclusively for this documentary will be analyzed. It is important to find out how the mind or body get affected because of playing games online. (If any sort of chemical reaction happens or not!) What are the disadvantages of leading a target oriented life? How a person starts ignoring the reality and living in the parallel reality (virtual reality)! - {a drama experimentation can be done to highlight this specific fact.} What is the social and political aspect of this gaming industry? How the hackers act to reopen and spread an already banned game? How the games inject violence to the game addicts? List of crimes happened by the game addicts? The case study of such crimes. Interview few officials of the crime branch. Are the game makers company be liable for any sort of mishap or accident because this gaming? How the specific government react to the reactions of such game? Interviews: Number of highly paid gamers (Preferably, Fear, Peter Dager, Shahil Arora) will be interviewed. Number of psychologists and psychiatrists will be interviewed. Number of orthopedics will be interviewed. Number of game addict young people (not famous) will be interviewed. At least one hacker will be interviewed. Performativity: The documentary maker should perform vulnerably to go any extend out from the comfort zone. Multiple threats including death threats can come while working on this particular documentary. However, the work must go on. It is also important to devote all the time to this. It will be helpful if the documentary maker can accompanied by the photographer and sound recordist all the time (if the budget permits). Voice over: The voice overs will be incorporated as the back-up of significant analytical studies. It can be also used as significant monologues. Dramatization: It is being planned that few significant collective who are dedicated in art works powered with the social experiments needs to be convinced in order to make a dramatization of few real sequences or probably for developing a parallel story. Dance and theatre experiments can be done in this documentary to make it more interesting. An outline script of the documentary: The opening scene of the documentary can be viable with few voice overs: V/O- What if you get paid for passing time? Yes! Fear, Peter Dager, Shahil Arora and end number of gamers earns million dollars just for playing games! But What if someone impose a target on your passion? Will it still remain a passion or just an obligation? It should be noted here in this documentary the camera will be playing a character. Therefore, the journey of making this documentary will also be a vital part of this documentary. The vision of the documentary maker will be analytical and relatable to the audience. Significant bytes of the documentary making team also will play an important role of it. Therefore, after the voice overs how the journey of the film began can be incorporated. In between the interviews, the case studies and the dramatizations will come sequentially. However, it is next to impossible to plan the sequences before starting the shoots. This is impossible because this documentary will narrate a thread of incidents, situations, reality, virtual reality, denial, acceptance, fate, happiness, madness in its own journey. Therefore, before it takes a go it will not be correct to sketch the sequences. It will not be a justification to this documentary to restrict it in limited sequences as it will take a flow of its own for sure. Table: Timing (Seconds) Vision Audio In-Camera Foley / SFX Music 0-15 Shot of gamers busy with Xbox (LS) n/a Use of studio sound/ folly to dramatize the shot Continuous ticking sound of alarm 15-40 A gaming pro expressing frustration on losing the game (MS) n/a n/a n/a 40-70 Documentary crew members talking about their experience of interviewing gamers n/a n/a n/a 70-130 Filmmaker talking about the social influence of playing games under pressure of achieving targets n/a n/a n/a 130-180 Gaming experts talking about the liability of game making companies n/a n/a n/a 180- 240 Dramatization n/a Studio Sound Digital music mix
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